OntoGame: Turning Ontology Engineering into an Online Game with a Purpose

Presented at: 6th International and 2nd Asian Semantic Web Conference (ISWC2007+ASWC2007)

by Katharina Siorpaes, Martin Hepp

Webpage: http://iswc2007.semanticweb.org/papers/Paper410-SiorpaesHepp-OntoGame-poster-camready-final.pdf

Despite significant advancement in ontology learning, building ontologies remains a task that highly depends on human intelligence, both as a source of domain expertise and for producing a consensual conceptualization. Now, we can observe a sharp contrast in user interest in two branches of Web activity: While the "Web 2.0" movement lives from an unprecedented amount of contributions from Web users, we witness a substantial lack of user involvement in ontology projects for the Semantic Web. We assume that one cause of the latter is a lack of proper incentive structures of ontology projects. As a novel solution, we (1) propose to masquerade collaborative ontology engineering behind on-line, multi-player game scenarios, in order to create proper incentives for humans to help building ontologies for the Semantic Web. Then, we (2) describe our OntoGame prototype, and (3) provide preliminary evidence that users are willing to invest a lot of time into those games, and, by doing so, unknowingly weave ontologies for the Semantic Web.

OntoGame: Turning Ontology Engineering into an Online Game with a Purpose was presented at this event.


Resource URI on the dog food server: http://data.semanticweb.org/conference/iswc-aswc/2007/tracks/posters-demos/papers/410
Same as: http://revyu.com/things/iswc-aswc-2007-posters-demos-paper-410-ontogame-turning


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